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Old May 18, 2009, 03:09 AM // 03:09   #1
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Default what does power creep refer too

Title says it all. I need to know exactly what people are talking about when they mention this.
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Old May 18, 2009, 03:31 AM // 03:31   #2
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Wikipedia response FTW:
Quote:
Power creep is the gradual unbalancing of a game due to successive releases of new content. The phenomenon may be caused by a number of different factors and, in extreme cases, can be damaging to the longevity of the game in which it takes place. As new expansions or updates are released, new game mechanics or effects are introduced, making it increasingly difficult for older content to remain in balance without changes. Usually, this means new content releases grow successively more powerful while older content becomes relatively underpowered.
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Old May 18, 2009, 03:53 AM // 03:53   #3
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Wow... that wiki quote pretty much defines GW in 2009 :O
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Old May 18, 2009, 04:37 AM // 04:37   #4
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Compared to other games I've played (ie Neverwinter Nights), GW's powercreep isn't that bad.
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Old May 18, 2009, 06:27 AM // 06:27   #5
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man Neverwinter Nights was soooo buggy...I had to stop playing..
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Old May 18, 2009, 07:11 AM // 07:11   #6
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GW isn't as bad as some other games... but its still bad.
Basically, imagine trying to play in high end PvP or complete certain HM stuff with only the skills you have when Prophecies first came out (and no heroes or consumables).
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Old May 18, 2009, 07:21 AM // 07:21   #7
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Yeah, the wiki quote has a good definition, and HawkofStorms post is very true. High end PvPing or doing HM in EotN with only prophecies/core skills would he hell and you'd be quite ineffective due to power creep. Power creep is bad.
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Old May 18, 2009, 08:35 AM // 08:35   #8
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So, the other way round, being able to c-space through Prophecies with Heroes, PvE-skills and Consumables is also an effect of Power Creep?
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Old May 18, 2009, 08:47 AM // 08:47   #9
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Yes, it is. New, more powerful skills versus old Prophecies skills.
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Old May 18, 2009, 09:15 AM // 09:15   #10
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You also have powercreep in movie series and TV shows. Villains who where once an absolute terror eventually become easyer to defeat until they need to team up with the heroes to defeat the next ??ber villain.

Like the Borg in Star trek and the agents in the Matrix.

Last edited by EPO Bot; May 18, 2009 at 09:18 AM // 09:18..
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Old May 18, 2009, 10:00 AM // 10:00   #11
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Quote:
Originally Posted by EPO Bot View Post
You also have powercreep in movie series and TV shows. Villains who where once an absolute terror eventually become easyer to defeat until they need to team up with the heroes to defeat the next ??ber villain.

Like the Borg in Star trek and the agents in the Matrix.
OMG that is DBZ in a nutshell...
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Old May 18, 2009, 10:57 AM // 10:57   #12
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Powercreep is a problem, but the problem is the fact that offence and defence dont get powercreeped equally, and many skills get left behind. This results in the "gimmicks" that everyone complains about as if ur not using those skills, ur gonna get rolled because they are more powerful then the others.
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Old May 18, 2009, 12:53 PM // 12:53   #13
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Power creep, no matter how evil it is, is a major source of short term income for developers though. The ability to become more powerful by buying a new campaign often outweighs the cons of the damage it does to the game. In a game without subs its amazing we don't have a lot more of it.
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Old May 19, 2009, 12:39 AM // 00:39   #14
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ty, now i know what it means.
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Old May 19, 2009, 11:40 PM // 23:40   #15
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Quote:
Originally Posted by Divine Ashes View Post
man Neverwinter Nights was soooo buggy...I had to stop playing..
Oh man I miss it so bad, here's one:

On my LotR server there were these locked doors to houses in Bree, the doors were set as area transitions but the houses had no interiors. The locks had to be picked to open, but the DC was low so I could do it on my pvp character. Opening the lock and using the door would transport you to one of about 10 random locations in the world...

You could also cast area effect spells around to see if a DM was watching you, I'd throw spells all over the place till I saw like "so and so: immune to spells", then message them in whisp.

I also miss having duels and general brawling in the towns, and randomly meeting people in explorable areas.

Much more <3 able game for me.
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